While it seems like the generational leaps in today's video game industry
are losing a lot of its importance, and the jumps are becoming less and less
"amazing", and now we're seemingly entering a era of just "improving",
there was a time when a new generation meant new possibilities.
The jump of 8-Bit games to 16-Bit games let developers create games that were
way more complex and complete, bigger and generally, more feature rich games.
Besides the visual candy, video games grew in meaningful ways thanks to the new hardware.
That's what I think about when talking video game generations. Having better visuals and calling
it a day is quite boring for me, being a guy that really doesn't give that much importance into it.
That is why I find the fifth generation of consoles so damn interesting. The jump from 2D
gaming into a new realm of three dimensions meant a lot of things, but most importantly,
new ways to imagine, design, create and play video games were going to appear.
And the system associated mostly to this era of gaming was the strange result of
a relationship between two companies that we now see as a sort of "two sides of a coin".
I'm talking about the PlayStation.
